Ape Curtis Testnet

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0x70EE85fE2e71f6b0537dB329B469F2BDf374c842

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Parent Transaction Hash Block From To
137468902024-12-10 16:59:4539 days ago1733849985
0x70EE85fE...Df374c842
0 APE
137464872024-12-10 16:56:2139 days ago1733849781  Contract Creation0 APE

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Contract Source Code Verified (Exact Match)

Contract Name:
DiamondInit

Compiler Version
v0.8.23+commit.f704f362

Optimization Enabled:
Yes with 1000000 runs

Other Settings:
paris EvmVersion

Contract Source Code (Solidity Standard Json-Input format)

File 1 of 18 : DiamondInit.sol
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.20;

import {ERC165Lib} from "../ERC165/ERC165Lib.sol";
import {IDiamondCut} from "./IDiamondCut.sol";
import {IDiamondLoupe} from "./IDiamondLoupe.sol";
import {DiamondLib} from "./DiamondLib.sol";

contract DiamondInit {
    function initialize() external {
        ERC165Lib.__unsafe_registerInterface(type(IDiamondCut).interfaceId, true);
        ERC165Lib.__unsafe_registerInterface(type(IDiamondLoupe).interfaceId, true);
    }
}

File 2 of 18 : Address.sol
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (utils/Address.sol)

pragma solidity ^0.8.20;

/**
 * @dev Collection of functions related to the address type
 */
library Address {
    /**
     * @dev The ETH balance of the account is not enough to perform the operation.
     */
    error AddressInsufficientBalance(address account);

    /**
     * @dev There's no code at `target` (it is not a contract).
     */
    error AddressEmptyCode(address target);

    /**
     * @dev A call to an address target failed. The target may have reverted.
     */
    error FailedInnerCall();

    /**
     * @dev Replacement for Solidity's `transfer`: sends `amount` wei to
     * `recipient`, forwarding all available gas and reverting on errors.
     *
     * https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost
     * of certain opcodes, possibly making contracts go over the 2300 gas limit
     * imposed by `transfer`, making them unable to receive funds via
     * `transfer`. {sendValue} removes this limitation.
     *
     * https://consensys.net/diligence/blog/2019/09/stop-using-soliditys-transfer-now/[Learn more].
     *
     * IMPORTANT: because control is transferred to `recipient`, care must be
     * taken to not create reentrancy vulnerabilities. Consider using
     * {ReentrancyGuard} or the
     * https://solidity.readthedocs.io/en/v0.8.20/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern].
     */
    function sendValue(address payable recipient, uint256 amount) internal {
        if (address(this).balance < amount) {
            revert AddressInsufficientBalance(address(this));
        }

        (bool success, ) = recipient.call{value: amount}("");
        if (!success) {
            revert FailedInnerCall();
        }
    }

    /**
     * @dev Performs a Solidity function call using a low level `call`. A
     * plain `call` is an unsafe replacement for a function call: use this
     * function instead.
     *
     * If `target` reverts with a revert reason or custom error, it is bubbled
     * up by this function (like regular Solidity function calls). However, if
     * the call reverted with no returned reason, this function reverts with a
     * {FailedInnerCall} error.
     *
     * Returns the raw returned data. To convert to the expected return value,
     * use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`].
     *
     * Requirements:
     *
     * - `target` must be a contract.
     * - calling `target` with `data` must not revert.
     */
    function functionCall(address target, bytes memory data) internal returns (bytes memory) {
        return functionCallWithValue(target, data, 0);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but also transferring `value` wei to `target`.
     *
     * Requirements:
     *
     * - the calling contract must have an ETH balance of at least `value`.
     * - the called Solidity function must be `payable`.
     */
    function functionCallWithValue(address target, bytes memory data, uint256 value) internal returns (bytes memory) {
        if (address(this).balance < value) {
            revert AddressInsufficientBalance(address(this));
        }
        (bool success, bytes memory returndata) = target.call{value: value}(data);
        return verifyCallResultFromTarget(target, success, returndata);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but performing a static call.
     */
    function functionStaticCall(address target, bytes memory data) internal view returns (bytes memory) {
        (bool success, bytes memory returndata) = target.staticcall(data);
        return verifyCallResultFromTarget(target, success, returndata);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but performing a delegate call.
     */
    function functionDelegateCall(address target, bytes memory data) internal returns (bytes memory) {
        (bool success, bytes memory returndata) = target.delegatecall(data);
        return verifyCallResultFromTarget(target, success, returndata);
    }

    /**
     * @dev Tool to verify that a low level call to smart-contract was successful, and reverts if the target
     * was not a contract or bubbling up the revert reason (falling back to {FailedInnerCall}) in case of an
     * unsuccessful call.
     */
    function verifyCallResultFromTarget(
        address target,
        bool success,
        bytes memory returndata
    ) internal view returns (bytes memory) {
        if (!success) {
            _revert(returndata);
        } else {
            // only check if target is a contract if the call was successful and the return data is empty
            // otherwise we already know that it was a contract
            if (returndata.length == 0 && target.code.length == 0) {
                revert AddressEmptyCode(target);
            }
            return returndata;
        }
    }

    /**
     * @dev Tool to verify that a low level call was successful, and reverts if it wasn't, either by bubbling the
     * revert reason or with a default {FailedInnerCall} error.
     */
    function verifyCallResult(bool success, bytes memory returndata) internal pure returns (bytes memory) {
        if (!success) {
            _revert(returndata);
        } else {
            return returndata;
        }
    }

    /**
     * @dev Reverts with returndata if present. Otherwise reverts with {FailedInnerCall}.
     */
    function _revert(bytes memory returndata) private pure {
        // Look for revert reason and bubble it up if present
        if (returndata.length > 0) {
            // The easiest way to bubble the revert reason is using memory via assembly
            /// @solidity memory-safe-assembly
            assembly {
                let returndata_size := mload(returndata)
                revert(add(32, returndata), returndata_size)
            }
        } else {
            revert FailedInnerCall();
        }
    }
}

File 3 of 18 : Strings.sol
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (utils/Strings.sol)

pragma solidity ^0.8.20;

import {Math} from "./math/Math.sol";
import {SignedMath} from "./math/SignedMath.sol";

/**
 * @dev String operations.
 */
library Strings {
    bytes16 private constant HEX_DIGITS = "0123456789abcdef";
    uint8 private constant ADDRESS_LENGTH = 20;

    /**
     * @dev The `value` string doesn't fit in the specified `length`.
     */
    error StringsInsufficientHexLength(uint256 value, uint256 length);

    /**
     * @dev Converts a `uint256` to its ASCII `string` decimal representation.
     */
    function toString(uint256 value) internal pure returns (string memory) {
        unchecked {
            uint256 length = Math.log10(value) + 1;
            string memory buffer = new string(length);
            uint256 ptr;
            /// @solidity memory-safe-assembly
            assembly {
                ptr := add(buffer, add(32, length))
            }
            while (true) {
                ptr--;
                /// @solidity memory-safe-assembly
                assembly {
                    mstore8(ptr, byte(mod(value, 10), HEX_DIGITS))
                }
                value /= 10;
                if (value == 0) break;
            }
            return buffer;
        }
    }

    /**
     * @dev Converts a `int256` to its ASCII `string` decimal representation.
     */
    function toStringSigned(int256 value) internal pure returns (string memory) {
        return string.concat(value < 0 ? "-" : "", toString(SignedMath.abs(value)));
    }

    /**
     * @dev Converts a `uint256` to its ASCII `string` hexadecimal representation.
     */
    function toHexString(uint256 value) internal pure returns (string memory) {
        unchecked {
            return toHexString(value, Math.log256(value) + 1);
        }
    }

    /**
     * @dev Converts a `uint256` to its ASCII `string` hexadecimal representation with fixed length.
     */
    function toHexString(uint256 value, uint256 length) internal pure returns (string memory) {
        uint256 localValue = value;
        bytes memory buffer = new bytes(2 * length + 2);
        buffer[0] = "0";
        buffer[1] = "x";
        for (uint256 i = 2 * length + 1; i > 1; --i) {
            buffer[i] = HEX_DIGITS[localValue & 0xf];
            localValue >>= 4;
        }
        if (localValue != 0) {
            revert StringsInsufficientHexLength(value, length);
        }
        return string(buffer);
    }

    /**
     * @dev Converts an `address` with fixed length of 20 bytes to its not checksummed ASCII `string` hexadecimal
     * representation.
     */
    function toHexString(address addr) internal pure returns (string memory) {
        return toHexString(uint256(uint160(addr)), ADDRESS_LENGTH);
    }

    /**
     * @dev Returns true if the two strings are equal.
     */
    function equal(string memory a, string memory b) internal pure returns (bool) {
        return bytes(a).length == bytes(b).length && keccak256(bytes(a)) == keccak256(bytes(b));
    }
}

File 4 of 18 : IERC165.sol
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (utils/introspection/IERC165.sol)

pragma solidity ^0.8.20;

/**
 * @dev Interface of the ERC165 standard, as defined in the
 * https://eips.ethereum.org/EIPS/eip-165[EIP].
 *
 * Implementers can declare support of contract interfaces, which can then be
 * queried by others ({ERC165Checker}).
 *
 * For an implementation, see {ERC165}.
 */
interface IERC165 {
    /**
     * @dev Returns true if this contract implements the interface defined by
     * `interfaceId`. See the corresponding
     * https://eips.ethereum.org/EIPS/eip-165#how-interfaces-are-identified[EIP section]
     * to learn more about how these ids are created.
     *
     * This function call must use less than 30 000 gas.
     */
    function supportsInterface(bytes4 interfaceId) external view returns (bool);
}

File 5 of 18 : Math.sol
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (utils/math/Math.sol)

pragma solidity ^0.8.20;

/**
 * @dev Standard math utilities missing in the Solidity language.
 */
library Math {
    /**
     * @dev Muldiv operation overflow.
     */
    error MathOverflowedMulDiv();

    enum Rounding {
        Floor, // Toward negative infinity
        Ceil, // Toward positive infinity
        Trunc, // Toward zero
        Expand // Away from zero
    }

    /**
     * @dev Returns the addition of two unsigned integers, with an overflow flag.
     */
    function tryAdd(uint256 a, uint256 b) internal pure returns (bool, uint256) {
        unchecked {
            uint256 c = a + b;
            if (c < a) return (false, 0);
            return (true, c);
        }
    }

    /**
     * @dev Returns the subtraction of two unsigned integers, with an overflow flag.
     */
    function trySub(uint256 a, uint256 b) internal pure returns (bool, uint256) {
        unchecked {
            if (b > a) return (false, 0);
            return (true, a - b);
        }
    }

    /**
     * @dev Returns the multiplication of two unsigned integers, with an overflow flag.
     */
    function tryMul(uint256 a, uint256 b) internal pure returns (bool, uint256) {
        unchecked {
            // Gas optimization: this is cheaper than requiring 'a' not being zero, but the
            // benefit is lost if 'b' is also tested.
            // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522
            if (a == 0) return (true, 0);
            uint256 c = a * b;
            if (c / a != b) return (false, 0);
            return (true, c);
        }
    }

    /**
     * @dev Returns the division of two unsigned integers, with a division by zero flag.
     */
    function tryDiv(uint256 a, uint256 b) internal pure returns (bool, uint256) {
        unchecked {
            if (b == 0) return (false, 0);
            return (true, a / b);
        }
    }

    /**
     * @dev Returns the remainder of dividing two unsigned integers, with a division by zero flag.
     */
    function tryMod(uint256 a, uint256 b) internal pure returns (bool, uint256) {
        unchecked {
            if (b == 0) return (false, 0);
            return (true, a % b);
        }
    }

    /**
     * @dev Returns the largest of two numbers.
     */
    function max(uint256 a, uint256 b) internal pure returns (uint256) {
        return a > b ? a : b;
    }

    /**
     * @dev Returns the smallest of two numbers.
     */
    function min(uint256 a, uint256 b) internal pure returns (uint256) {
        return a < b ? a : b;
    }

    /**
     * @dev Returns the average of two numbers. The result is rounded towards
     * zero.
     */
    function average(uint256 a, uint256 b) internal pure returns (uint256) {
        // (a + b) / 2 can overflow.
        return (a & b) + (a ^ b) / 2;
    }

    /**
     * @dev Returns the ceiling of the division of two numbers.
     *
     * This differs from standard division with `/` in that it rounds towards infinity instead
     * of rounding towards zero.
     */
    function ceilDiv(uint256 a, uint256 b) internal pure returns (uint256) {
        if (b == 0) {
            // Guarantee the same behavior as in a regular Solidity division.
            return a / b;
        }

        // (a + b - 1) / b can overflow on addition, so we distribute.
        return a == 0 ? 0 : (a - 1) / b + 1;
    }

    /**
     * @notice Calculates floor(x * y / denominator) with full precision. Throws if result overflows a uint256 or
     * denominator == 0.
     * @dev Original credit to Remco Bloemen under MIT license (https://xn--2-umb.com/21/muldiv) with further edits by
     * Uniswap Labs also under MIT license.
     */
    function mulDiv(uint256 x, uint256 y, uint256 denominator) internal pure returns (uint256 result) {
        unchecked {
            // 512-bit multiply [prod1 prod0] = x * y. Compute the product mod 2^256 and mod 2^256 - 1, then use
            // use the Chinese Remainder Theorem to reconstruct the 512 bit result. The result is stored in two 256
            // variables such that product = prod1 * 2^256 + prod0.
            uint256 prod0 = x * y; // Least significant 256 bits of the product
            uint256 prod1; // Most significant 256 bits of the product
            assembly {
                let mm := mulmod(x, y, not(0))
                prod1 := sub(sub(mm, prod0), lt(mm, prod0))
            }

            // Handle non-overflow cases, 256 by 256 division.
            if (prod1 == 0) {
                // Solidity will revert if denominator == 0, unlike the div opcode on its own.
                // The surrounding unchecked block does not change this fact.
                // See https://docs.soliditylang.org/en/latest/control-structures.html#checked-or-unchecked-arithmetic.
                return prod0 / denominator;
            }

            // Make sure the result is less than 2^256. Also prevents denominator == 0.
            if (denominator <= prod1) {
                revert MathOverflowedMulDiv();
            }

            ///////////////////////////////////////////////
            // 512 by 256 division.
            ///////////////////////////////////////////////

            // Make division exact by subtracting the remainder from [prod1 prod0].
            uint256 remainder;
            assembly {
                // Compute remainder using mulmod.
                remainder := mulmod(x, y, denominator)

                // Subtract 256 bit number from 512 bit number.
                prod1 := sub(prod1, gt(remainder, prod0))
                prod0 := sub(prod0, remainder)
            }

            // Factor powers of two out of denominator and compute largest power of two divisor of denominator.
            // Always >= 1. See https://cs.stackexchange.com/q/138556/92363.

            uint256 twos = denominator & (0 - denominator);
            assembly {
                // Divide denominator by twos.
                denominator := div(denominator, twos)

                // Divide [prod1 prod0] by twos.
                prod0 := div(prod0, twos)

                // Flip twos such that it is 2^256 / twos. If twos is zero, then it becomes one.
                twos := add(div(sub(0, twos), twos), 1)
            }

            // Shift in bits from prod1 into prod0.
            prod0 |= prod1 * twos;

            // Invert denominator mod 2^256. Now that denominator is an odd number, it has an inverse modulo 2^256 such
            // that denominator * inv = 1 mod 2^256. Compute the inverse by starting with a seed that is correct for
            // four bits. That is, denominator * inv = 1 mod 2^4.
            uint256 inverse = (3 * denominator) ^ 2;

            // Use the Newton-Raphson iteration to improve the precision. Thanks to Hensel's lifting lemma, this also
            // works in modular arithmetic, doubling the correct bits in each step.
            inverse *= 2 - denominator * inverse; // inverse mod 2^8
            inverse *= 2 - denominator * inverse; // inverse mod 2^16
            inverse *= 2 - denominator * inverse; // inverse mod 2^32
            inverse *= 2 - denominator * inverse; // inverse mod 2^64
            inverse *= 2 - denominator * inverse; // inverse mod 2^128
            inverse *= 2 - denominator * inverse; // inverse mod 2^256

            // Because the division is now exact we can divide by multiplying with the modular inverse of denominator.
            // This will give us the correct result modulo 2^256. Since the preconditions guarantee that the outcome is
            // less than 2^256, this is the final result. We don't need to compute the high bits of the result and prod1
            // is no longer required.
            result = prod0 * inverse;
            return result;
        }
    }

    /**
     * @notice Calculates x * y / denominator with full precision, following the selected rounding direction.
     */
    function mulDiv(uint256 x, uint256 y, uint256 denominator, Rounding rounding) internal pure returns (uint256) {
        uint256 result = mulDiv(x, y, denominator);
        if (unsignedRoundsUp(rounding) && mulmod(x, y, denominator) > 0) {
            result += 1;
        }
        return result;
    }

    /**
     * @dev Returns the square root of a number. If the number is not a perfect square, the value is rounded
     * towards zero.
     *
     * Inspired by Henry S. Warren, Jr.'s "Hacker's Delight" (Chapter 11).
     */
    function sqrt(uint256 a) internal pure returns (uint256) {
        if (a == 0) {
            return 0;
        }

        // For our first guess, we get the biggest power of 2 which is smaller than the square root of the target.
        //
        // We know that the "msb" (most significant bit) of our target number `a` is a power of 2 such that we have
        // `msb(a) <= a < 2*msb(a)`. This value can be written `msb(a)=2**k` with `k=log2(a)`.
        //
        // This can be rewritten `2**log2(a) <= a < 2**(log2(a) + 1)`
        // → `sqrt(2**k) <= sqrt(a) < sqrt(2**(k+1))`
        // → `2**(k/2) <= sqrt(a) < 2**((k+1)/2) <= 2**(k/2 + 1)`
        //
        // Consequently, `2**(log2(a) / 2)` is a good first approximation of `sqrt(a)` with at least 1 correct bit.
        uint256 result = 1 << (log2(a) >> 1);

        // At this point `result` is an estimation with one bit of precision. We know the true value is a uint128,
        // since it is the square root of a uint256. Newton's method converges quadratically (precision doubles at
        // every iteration). We thus need at most 7 iteration to turn our partial result with one bit of precision
        // into the expected uint128 result.
        unchecked {
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            return min(result, a / result);
        }
    }

    /**
     * @notice Calculates sqrt(a), following the selected rounding direction.
     */
    function sqrt(uint256 a, Rounding rounding) internal pure returns (uint256) {
        unchecked {
            uint256 result = sqrt(a);
            return result + (unsignedRoundsUp(rounding) && result * result < a ? 1 : 0);
        }
    }

    /**
     * @dev Return the log in base 2 of a positive value rounded towards zero.
     * Returns 0 if given 0.
     */
    function log2(uint256 value) internal pure returns (uint256) {
        uint256 result = 0;
        unchecked {
            if (value >> 128 > 0) {
                value >>= 128;
                result += 128;
            }
            if (value >> 64 > 0) {
                value >>= 64;
                result += 64;
            }
            if (value >> 32 > 0) {
                value >>= 32;
                result += 32;
            }
            if (value >> 16 > 0) {
                value >>= 16;
                result += 16;
            }
            if (value >> 8 > 0) {
                value >>= 8;
                result += 8;
            }
            if (value >> 4 > 0) {
                value >>= 4;
                result += 4;
            }
            if (value >> 2 > 0) {
                value >>= 2;
                result += 2;
            }
            if (value >> 1 > 0) {
                result += 1;
            }
        }
        return result;
    }

    /**
     * @dev Return the log in base 2, following the selected rounding direction, of a positive value.
     * Returns 0 if given 0.
     */
    function log2(uint256 value, Rounding rounding) internal pure returns (uint256) {
        unchecked {
            uint256 result = log2(value);
            return result + (unsignedRoundsUp(rounding) && 1 << result < value ? 1 : 0);
        }
    }

    /**
     * @dev Return the log in base 10 of a positive value rounded towards zero.
     * Returns 0 if given 0.
     */
    function log10(uint256 value) internal pure returns (uint256) {
        uint256 result = 0;
        unchecked {
            if (value >= 10 ** 64) {
                value /= 10 ** 64;
                result += 64;
            }
            if (value >= 10 ** 32) {
                value /= 10 ** 32;
                result += 32;
            }
            if (value >= 10 ** 16) {
                value /= 10 ** 16;
                result += 16;
            }
            if (value >= 10 ** 8) {
                value /= 10 ** 8;
                result += 8;
            }
            if (value >= 10 ** 4) {
                value /= 10 ** 4;
                result += 4;
            }
            if (value >= 10 ** 2) {
                value /= 10 ** 2;
                result += 2;
            }
            if (value >= 10 ** 1) {
                result += 1;
            }
        }
        return result;
    }

    /**
     * @dev Return the log in base 10, following the selected rounding direction, of a positive value.
     * Returns 0 if given 0.
     */
    function log10(uint256 value, Rounding rounding) internal pure returns (uint256) {
        unchecked {
            uint256 result = log10(value);
            return result + (unsignedRoundsUp(rounding) && 10 ** result < value ? 1 : 0);
        }
    }

    /**
     * @dev Return the log in base 256 of a positive value rounded towards zero.
     * Returns 0 if given 0.
     *
     * Adding one to the result gives the number of pairs of hex symbols needed to represent `value` as a hex string.
     */
    function log256(uint256 value) internal pure returns (uint256) {
        uint256 result = 0;
        unchecked {
            if (value >> 128 > 0) {
                value >>= 128;
                result += 16;
            }
            if (value >> 64 > 0) {
                value >>= 64;
                result += 8;
            }
            if (value >> 32 > 0) {
                value >>= 32;
                result += 4;
            }
            if (value >> 16 > 0) {
                value >>= 16;
                result += 2;
            }
            if (value >> 8 > 0) {
                result += 1;
            }
        }
        return result;
    }

    /**
     * @dev Return the log in base 256, following the selected rounding direction, of a positive value.
     * Returns 0 if given 0.
     */
    function log256(uint256 value, Rounding rounding) internal pure returns (uint256) {
        unchecked {
            uint256 result = log256(value);
            return result + (unsignedRoundsUp(rounding) && 1 << (result << 3) < value ? 1 : 0);
        }
    }

    /**
     * @dev Returns whether a provided rounding mode is considered rounding up for unsigned integers.
     */
    function unsignedRoundsUp(Rounding rounding) internal pure returns (bool) {
        return uint8(rounding) % 2 == 1;
    }
}

File 6 of 18 : SignedMath.sol
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (utils/math/SignedMath.sol)

pragma solidity ^0.8.20;

/**
 * @dev Standard signed math utilities missing in the Solidity language.
 */
library SignedMath {
    /**
     * @dev Returns the largest of two signed numbers.
     */
    function max(int256 a, int256 b) internal pure returns (int256) {
        return a > b ? a : b;
    }

    /**
     * @dev Returns the smallest of two signed numbers.
     */
    function min(int256 a, int256 b) internal pure returns (int256) {
        return a < b ? a : b;
    }

    /**
     * @dev Returns the average of two signed numbers without overflow.
     * The result is rounded towards zero.
     */
    function average(int256 a, int256 b) internal pure returns (int256) {
        // Formula from the book "Hacker's Delight"
        int256 x = (a & b) + ((a ^ b) >> 1);
        return x + (int256(uint256(x) >> 255) & (a ^ b));
    }

    /**
     * @dev Returns the absolute unsigned value of a signed value.
     */
    function abs(int256 n) internal pure returns (uint256) {
        unchecked {
            // must be unchecked in order to support `n = type(int256).min`
            return uint256(n >= 0 ? n : -n);
        }
    }
}

File 7 of 18 : EnumerableSet.sol
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (utils/structs/EnumerableSet.sol)
// This file was procedurally generated from scripts/generate/templates/EnumerableSet.js.

pragma solidity ^0.8.20;

/**
 * @dev Library for managing
 * https://en.wikipedia.org/wiki/Set_(abstract_data_type)[sets] of primitive
 * types.
 *
 * Sets have the following properties:
 *
 * - Elements are added, removed, and checked for existence in constant time
 * (O(1)).
 * - Elements are enumerated in O(n). No guarantees are made on the ordering.
 *
 * ```solidity
 * contract Example {
 *     // Add the library methods
 *     using EnumerableSet for EnumerableSet.AddressSet;
 *
 *     // Declare a set state variable
 *     EnumerableSet.AddressSet private mySet;
 * }
 * ```
 *
 * As of v3.3.0, sets of type `bytes32` (`Bytes32Set`), `address` (`AddressSet`)
 * and `uint256` (`UintSet`) are supported.
 *
 * [WARNING]
 * ====
 * Trying to delete such a structure from storage will likely result in data corruption, rendering the structure
 * unusable.
 * See https://github.com/ethereum/solidity/pull/11843[ethereum/solidity#11843] for more info.
 *
 * In order to clean an EnumerableSet, you can either remove all elements one by one or create a fresh instance using an
 * array of EnumerableSet.
 * ====
 */
library EnumerableSet {
    // To implement this library for multiple types with as little code
    // repetition as possible, we write it in terms of a generic Set type with
    // bytes32 values.
    // The Set implementation uses private functions, and user-facing
    // implementations (such as AddressSet) are just wrappers around the
    // underlying Set.
    // This means that we can only create new EnumerableSets for types that fit
    // in bytes32.

    struct Set {
        // Storage of set values
        bytes32[] _values;
        // Position is the index of the value in the `values` array plus 1.
        // Position 0 is used to mean a value is not in the set.
        mapping(bytes32 value => uint256) _positions;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function _add(Set storage set, bytes32 value) private returns (bool) {
        if (!_contains(set, value)) {
            set._values.push(value);
            // The value is stored at length-1, but we add 1 to all indexes
            // and use 0 as a sentinel value
            set._positions[value] = set._values.length;
            return true;
        } else {
            return false;
        }
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function _remove(Set storage set, bytes32 value) private returns (bool) {
        // We cache the value's position to prevent multiple reads from the same storage slot
        uint256 position = set._positions[value];

        if (position != 0) {
            // Equivalent to contains(set, value)
            // To delete an element from the _values array in O(1), we swap the element to delete with the last one in
            // the array, and then remove the last element (sometimes called as 'swap and pop').
            // This modifies the order of the array, as noted in {at}.

            uint256 valueIndex = position - 1;
            uint256 lastIndex = set._values.length - 1;

            if (valueIndex != lastIndex) {
                bytes32 lastValue = set._values[lastIndex];

                // Move the lastValue to the index where the value to delete is
                set._values[valueIndex] = lastValue;
                // Update the tracked position of the lastValue (that was just moved)
                set._positions[lastValue] = position;
            }

            // Delete the slot where the moved value was stored
            set._values.pop();

            // Delete the tracked position for the deleted slot
            delete set._positions[value];

            return true;
        } else {
            return false;
        }
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function _contains(Set storage set, bytes32 value) private view returns (bool) {
        return set._positions[value] != 0;
    }

    /**
     * @dev Returns the number of values on the set. O(1).
     */
    function _length(Set storage set) private view returns (uint256) {
        return set._values.length;
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function _at(Set storage set, uint256 index) private view returns (bytes32) {
        return set._values[index];
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function _values(Set storage set) private view returns (bytes32[] memory) {
        return set._values;
    }

    // Bytes32Set

    struct Bytes32Set {
        Set _inner;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function add(Bytes32Set storage set, bytes32 value) internal returns (bool) {
        return _add(set._inner, value);
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function remove(Bytes32Set storage set, bytes32 value) internal returns (bool) {
        return _remove(set._inner, value);
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function contains(Bytes32Set storage set, bytes32 value) internal view returns (bool) {
        return _contains(set._inner, value);
    }

    /**
     * @dev Returns the number of values in the set. O(1).
     */
    function length(Bytes32Set storage set) internal view returns (uint256) {
        return _length(set._inner);
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(Bytes32Set storage set, uint256 index) internal view returns (bytes32) {
        return _at(set._inner, index);
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(Bytes32Set storage set) internal view returns (bytes32[] memory) {
        bytes32[] memory store = _values(set._inner);
        bytes32[] memory result;

        /// @solidity memory-safe-assembly
        assembly {
            result := store
        }

        return result;
    }

    // AddressSet

    struct AddressSet {
        Set _inner;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function add(AddressSet storage set, address value) internal returns (bool) {
        return _add(set._inner, bytes32(uint256(uint160(value))));
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function remove(AddressSet storage set, address value) internal returns (bool) {
        return _remove(set._inner, bytes32(uint256(uint160(value))));
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function contains(AddressSet storage set, address value) internal view returns (bool) {
        return _contains(set._inner, bytes32(uint256(uint160(value))));
    }

    /**
     * @dev Returns the number of values in the set. O(1).
     */
    function length(AddressSet storage set) internal view returns (uint256) {
        return _length(set._inner);
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(AddressSet storage set, uint256 index) internal view returns (address) {
        return address(uint160(uint256(_at(set._inner, index))));
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(AddressSet storage set) internal view returns (address[] memory) {
        bytes32[] memory store = _values(set._inner);
        address[] memory result;

        /// @solidity memory-safe-assembly
        assembly {
            result := store
        }

        return result;
    }

    // UintSet

    struct UintSet {
        Set _inner;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function add(UintSet storage set, uint256 value) internal returns (bool) {
        return _add(set._inner, bytes32(value));
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function remove(UintSet storage set, uint256 value) internal returns (bool) {
        return _remove(set._inner, bytes32(value));
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function contains(UintSet storage set, uint256 value) internal view returns (bool) {
        return _contains(set._inner, bytes32(value));
    }

    /**
     * @dev Returns the number of values in the set. O(1).
     */
    function length(UintSet storage set) internal view returns (uint256) {
        return _length(set._inner);
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(UintSet storage set, uint256 index) internal view returns (uint256) {
        return uint256(_at(set._inner, index));
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(UintSet storage set) internal view returns (uint256[] memory) {
        bytes32[] memory store = _values(set._inner);
        uint256[] memory result;

        /// @solidity memory-safe-assembly
        assembly {
            result := store
        }

        return result;
    }
}

File 8 of 18 : DiamondLib.sol
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.20;
import {Address} from "@openzeppelin/contracts/utils/Address.sol";
import {EnumerableMapAddressToSetBytes4} from "../utils/structs/EnumerableMapAddressToSetBytes4.sol";

error FunctionNotFound(bytes4 _functionSelector);

library DiamondLib {
    bytes32 constant DIAMOND_STORAGE =
        keccak256(abi.encode(uint256(keccak256("diamond.standard.diamond.storage")) - 1)) & ~bytes32(uint256(0xff));

    /// @custom:storage-location erc7201:diamond.standard.diamond.storage
    struct DiamondStorage {
        EnumerableMapAddressToSetBytes4.AddressToSetBytes4Map facets;
        mapping(bytes4 selector => address) selectors;
    }

    function diamondStorage() internal pure returns (DiamondStorage storage ds) {
        bytes32 position = DIAMOND_STORAGE;
        assembly {
            ds.slot := position
        }
    }

    function _fallback(bytes calldata data) internal returns (bytes memory) {
        DiamondLib.DiamondStorage storage ds = DiamondLib.diamondStorage();
        bytes4 sig = bytes4(data[:4]);
        // get facet from function selector
        address facet = ds.selectors[sig];
        if (facet == address(0)) {
            revert FunctionNotFound(sig);
        }

        return Address.functionDelegateCall(facet, data);
    }
}

File 9 of 18 : IDiamond.sol
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.20;

//Originally from https://github.com/mudgen/diamond-1
//*****************************************************************************\
//* Author: Nick Mudge <[email protected]> (https://twitter.com/mudgen)
//* EIP-2535 Diamonds: https://eips.ethereum.org/EIPS/eip-2535
//******************************************************************************/

interface IDiamond {
    enum FacetCutAction {
        Add,
        Replace,
        Remove,
        Set
    }
    // Change: We add the `Set` option to enum to simplify.
    // This does not change uint4 size of the enum
    // Add=0, Replace=1, Remove=2, Set=3

    struct FacetCut {
        address facetAddress;
        FacetCutAction action;
        bytes4[] functionSelectors;
    }

    event DiamondCut(FacetCut[] _diamondCut, address _init, bytes _calldata);
}

File 10 of 18 : IDiamondCut.sol
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.20;

//******************************************************************************\
//* Author: Nick Mudge <[email protected]> (https://twitter.com/mudgen)
//* EIP-2535 Diamonds: https://eips.ethereum.org/EIPS/eip-2535
//******************************************************************************/

import {IDiamond} from "./IDiamond.sol";

interface IDiamondCut is IDiamond {
    /// @notice Add/replace/remove any number of functions and optionally execute
    ///         a function with delegatecall
    /// @param _diamondCut Contains the facet addresses and function selectors
    /// @param _init The address of the contract or facet to execute _calldata
    /// @param _calldata A function call, including function selector and arguments
    ///                  _calldata is executed with delegatecall on _init
    function diamondCut(FacetCut[] calldata _diamondCut, address _init, bytes calldata _calldata) external;
}

File 11 of 18 : IDiamondLoupe.sol
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.20;

//Originally from https://github.com/mudgen/diamond-1
//******************************************************************************\
//* Author: Nick Mudge <[email protected]> (https://twitter.com/mudgen)
//* EIP-2535 Diamonds: https://eips.ethereum.org/EIPS/eip-2535
//******************************************************************************/

// A loupe is a small magnifying glass used to look at diamonds.
// These functions look at diamonds
interface IDiamondLoupe {
    /// These functions are expected to be called frequently
    /// by tools.

    struct Facet {
        address facetAddress;
        bytes4[] functionSelectors;
    }

    /// @notice Gets all facet addresses and their four byte function selectors.
    /// @return facets_ Facet
    function facets() external view returns (Facet[] memory facets_);

    /// @notice Gets all the function selectors supported by a specific facet.
    /// @param _facet The facet address.
    /// @return facetFunctionSelectors_
    function facetFunctionSelectors(address _facet) external view returns (bytes4[] memory facetFunctionSelectors_);

    /// @notice Get all the facet addresses used by a diamond.
    /// @return facetAddresses_
    function facetAddresses() external view returns (address[] memory facetAddresses_);

    /// @notice Gets the facet that supports the given selector.
    /// @dev If facet is not found return address(0).
    /// @param _functionSelector The function selector.
    /// @return facetAddress_ The facet address.
    function facetAddress(bytes4 _functionSelector) external view returns (address facetAddress_);
}

File 12 of 18 : ERC165Lib.sol
//SPDX-License-Identifier: MIT
pragma solidity ^0.8.20;

import {AccessControlRecursiveLib} from "../access/AccessControlRecursiveLib.sol";
import {IERC165} from "@openzeppelin/contracts/utils/introspection/IERC165.sol";
import {IERC165Register} from "./IERC165Register.sol";

library ERC165Lib {
    bytes32 internal constant ERC165_ROLE = bytes32(IERC165Register.registerInterface.selector);

    bytes32 constant ERC165_STORAGE =
        keccak256(abi.encode(uint256(keccak256("erc165.storage")) - 1)) & ~bytes32(uint256(0xff));

    /// @custom:storage-location erc7201:erc165.storage
    struct ERC165Storage {
        mapping(bytes32 interfaceId => bool) _supportedInterfaces;
    }

    function getData() internal pure returns (ERC165Storage storage ds) {
        bytes32 position = ERC165_STORAGE;
        assembly {
            ds.slot := position
        }
    }

    function _init() internal {
        __unsafe_registerInterface(type(IERC165).interfaceId, true);
    }

    function _registerInterface(bytes4 interfaceId, bool supported) internal {
        AccessControlRecursiveLib._checkRoleRecursive(ERC165Lib.ERC165_ROLE, msg.sender);
        __unsafe_registerInterface(interfaceId, supported);
    }

    function __unsafe_registerInterface(bytes4 interfaceId, bool supported) internal {
        getData()._supportedInterfaces[interfaceId] = supported;
    }

    function _supportsInterface(bytes4 interfaceId) internal view returns (bool) {
        return getData()._supportedInterfaces[interfaceId];
    }
}

File 13 of 18 : IERC165Register.sol
//SPDX-License-Identifier: MIT
pragma solidity ^0.8.20;

import {IERC165} from "@openzeppelin/contracts/utils/introspection/IERC165.sol";

/**
 * @dev IERC165 contract that stores its interface id support data. This is usually not
 * recommended due to gas overhead but is required when using an upgradeable Diamond contract.
 */
interface IERC165Register is IERC165 {
    function registerInterface(bytes4 interfaceId, bool supported) external;
}

File 14 of 18 : AccessControlLib.sol
// SPDX-License-Identifier: MIT
// Originally from
// OpenZeppelin Contracts (last updated v5.0.0) (access/AccessControl.sol)

/**
 * We updated the AccessControl to be a library that can then be used in AccessControlFacet
 */

pragma solidity ^0.8.20;
import {IAccessControl} from "./IAccessControl.sol";

/**
 * @dev Library module that allows children to implement role-based access
 * control mechanisms. This is a lightweight version that doesn't allow enumerating role
 * members except through off-chain means by accessing the contract event logs. Some
 * applications may benefit from on-chain enumerability, for those cases see
 * {AccessControlEnumerable}.
 *
 * Roles are referred to by their `bytes32` identifier. These should be exposed
 * in the external API and be unique. The best way to achieve this is by
 * using `public constant` hash digests:
 *
 * ```solidity
 * bytes32 public constant MY_ROLE = keccak256("MY_ROLE");
 * ```
 *
 * Roles can be used to represent a set of permissions. To restrict access to a
 * function call, use {hasRole}:
 *
 * ```solidity
 * function foo() public {
 *     require(hasRole(MY_ROLE, msg.sender));
 *     ...
 * }
 * ```
 *
 * Roles can be granted and revoked dynamically via the {grantRole} and
 * {revokeRole} functions. Each role has an associated admin role, and only
 * accounts that have a role's admin role can call {grantRole} and {revokeRole}.
 *
 * By default, the admin role for all roles is `DEFAULT_ADMIN_ROLE`, which means
 * that only accounts with this role will be able to grant or revoke other
 * roles. More complex role relationships can be created by using
 * {_setRoleAdmin}.
 *
 * WARNING: The `DEFAULT_ADMIN_ROLE` is also its own admin: it has permission to
 * grant and revoke this role. Extra precautions should be taken to secure
 * accounts that have been granted it. We recommend using {AccessControlDefaultAdminRules}
 * to enforce additional security measures for this role.
 */
library AccessControlLib {
    /**
     * @dev The `account` is missing a role.
     */
    error AccessControlUnauthorizedAccount(address account, bytes32 neededRole);

    /**
     * @dev The caller of a function is not the expected one.
     *
     * NOTE: Don't confuse with {AccessControlUnauthorizedAccount}.
     */
    error AccessControlBadConfirmation();

    /**
     * @dev Cannot assign `NULL_ROLE`
     */
    error AccessControlCannotSetNullRole();

    /**
     * @dev Emitted when `newAdminRole` is set as ``role``'s admin role, replacing `previousAdminRole`
     *
     * `DEFAULT_ADMIN_ROLE` is the starting admin for all roles, despite
     * {RoleAdminChanged} not being emitted signaling this.
     */
    event RoleAdminChanged(bytes32 indexed role, bytes32 indexed previousAdminRole, bytes32 indexed newAdminRole);

    /**
     * @dev Emitted when `account` is granted `role`.
     *
     * `sender` is the account that originated the contract call. This account bears the admin role (for the granted role).
     * Expected in cases where the role was granted using the internal {AccessControl-_grantRole}.
     */
    event RoleGranted(bytes32 indexed role, address indexed account, address indexed sender);

    /**
     * @dev Emitted when `account` is revoked `role`.
     *
     * `sender` is the account that originated the contract call:
     *   - if using `revokeRole`, it is the admin role bearer
     *   - if using `renounceRole`, it is the role bearer (i.e. `account`)
     */
    event RoleRevoked(bytes32 indexed role, address indexed account, address indexed sender);

    bytes32 constant DEFAULT_ADMIN_ROLE = 0x00;
    /**
     * The original OpenZeppelin AccessControl contract defines roles that each have an
     * `adminRole`. This is useful as a common pattern is to have the `grantRole` function
     * gated to addresses that have the `adminRole` of the role that is being currently granted.
     *
     * By default, roles have `adminRole` of `0x00` (since the storage is just empty). This is
     * also the `DEFAULT_ADMIN_ROLE`. In general, this is quite practical since we can assign
     * `DEFAULT_ADMIN_ROLE` to one address which can then distribute required roles. If we
     * visualize the relationship between roles and their `adminRole` as a tree structure we
     * realize that the root of this tree is ALWAYS the `adminRole`.
     *
     *          DEFAULT_ADMIN_ROLE
     *              /       \
     *            RoleA     RoleB
     *            /
     *          RoleC
     *
     * In other words, `DEFAULT_ADMIN_ROLE` is the indirect admin of ALL roles since it can
     * always assign itself the required roles. In this example, admin could
     * `grantRole(RoleA, msg.sender)`. The AccessControlRecursive module implements similar
     * recursive logic to support the same business logic in more scalable fashion.
     *
     * Having the admin be able to manage roles is usually good but we have a problem however.
     * How can we assign roles and freeze them, making sure that no one can re-assign the role
     * to other addresses? Only two solutions are possible:
     * 1. Renouce the `DEFAULT_ADMIN_ROLE`
     * 2. Add a `NULL_ROLE`, make it never assignable, and set that as the roles new `adminRole`
     *
     * Solution 1 is the simplest, but has the main drawback that by relinquishing the
     * `DEFAULT_ADMIN_ROLE` (forever), we lose the flexibility of being able to assign new roles,
     * especially roles with new identifiers.
     * We define `NULL_ROLE` as the `0xFF..F` (bytes32), in contrast with `0x00`.
     *
     */
    bytes32 constant NULL_ROLE = 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF;

    //https://eips.ethereum.org/EIPS/eip-7201
    bytes32 constant ACCESS_CONTROL_STORAGE =
        keccak256(abi.encode(uint256(keccak256("owlprotocol.storage.AccessControl")) - 1)) & ~bytes32(uint256(0xff));

    struct RoleData {
        mapping(address account => bool) hasRole;
        bytes32 adminRole;
    }

    /// @custom:storage-location erc7201:owlprotocol.storage.AccessControl
    struct AccessControlStorage {
        mapping(bytes32 role => RoleData) roles;
    }

    function getData() internal pure returns (AccessControlStorage storage ds) {
        bytes32 position = ACCESS_CONTROL_STORAGE;
        assembly {
            ds.slot := position
        }
    }

    /**
     * @dev Returns `true` if `account` has been granted `role`.
     */
    function _hasRole(bytes32 role, address account) internal view returns (bool) {
        return getData().roles[role].hasRole[account];
    }

    /**
     * @dev Reverts with an {AccessControlUnauthorizedAccount} error if `_msgSender()`
     * is missing `role`. Overriding this function changes the behavior of the {onlyRole} modifier.
     */
    function _checkRole(bytes32 role) internal view {
        _checkRole(role, msg.sender);
    }

    /**
     * @dev Reverts with an {AccessControlUnauthorizedAccount} error if `account`
     * is missing `role`.
     */
    function _checkRole(bytes32 role, address account) internal view {
        if (!_hasRole(role, account)) {
            revert IAccessControl.AccessControlUnauthorizedAccount(account, role);
        }
    }

    /**
     * @dev Returns the admin role that controls `role`. See {grantRole} and
     * {revokeRole}.
     *
     * To change a role's admin, use {_setRoleAdmin}.
     */
    function _getRoleAdmin(bytes32 role) internal view returns (bytes32) {
        //`NULL_ROLE`'s adminRole is always itself
        if (role == NULL_ROLE) {
            return NULL_ROLE;
        }

        return getData().roles[role].adminRole;
    }

    /**
     * @dev Revokes `role` from the calling account.
     *
     * Roles are often managed via {grantRole} and {revokeRole}: this function's
     * purpose is to provide a mechanism for accounts to lose their privileges
     * if they are compromised (such as when a trusted device is misplaced).
     *
     * If the calling account had been revoked `role`, emits a {RoleRevoked}
     * event.
     *
     * Requirements:
     *
     * - the caller must be `callerConfirmation`.
     *
     * May emit a {RoleRevoked} event.
     */
    function _renounceRole(bytes32 role, address callerConfirmation) internal {
        if (callerConfirmation != msg.sender) {
            revert IAccessControl.AccessControlBadConfirmation();
        }

        //use __unsafe here, no permissions check as removing self from role
        __unsafe_revokeRole(role, callerConfirmation);
    }

    function _setRoleAdmin(bytes32 role, bytes32 adminRole) internal {
        _checkRole(AccessControlLib._getRoleAdmin(role), msg.sender);
        __unsafe_setRoleAdmin(role, adminRole);
    }

    /**
     * @dev Sets `adminRole` as ``role``'s admin role.
     *
     * Emits a {RoleAdminChanged} event.
     */
    function __unsafe_setRoleAdmin(bytes32 role, bytes32 adminRole) internal {
        //Cannot set `NULL_ROLE` adminRole (it is always itself)
        if (role == NULL_ROLE) {
            revert AccessControlCannotSetNullRole();
        }

        //You MAY set `NULL_ROLE` as a role's `adminRole` however
        bytes32 previousAdminRole = _getRoleAdmin(role);
        getData().roles[role].adminRole = adminRole;
        emit RoleAdminChanged(role, previousAdminRole, adminRole);
    }

    function _grantRole(bytes32 role, address account) internal returns (bool) {
        _checkRole(AccessControlLib._getRoleAdmin(role), msg.sender);
        return __unsafe_grantRole(role, account);
    }

    /**
     * @dev Attempts to grant `role` to `account` and returns a boolean indicating if `role` was granted.
     *
     * Internal function without access restriction.
     *
     * May emit a {RoleGranted} event.
     */
    function __unsafe_grantRole(bytes32 role, address account) internal returns (bool) {
        //Cannot assign `NULL_ROLE` to ANY address
        if (role == NULL_ROLE) {
            revert AccessControlCannotSetNullRole();
        }

        if (!_hasRole(role, account)) {
            getData().roles[role].hasRole[account] = true;
            emit RoleGranted(role, account, msg.sender);
            return true;
        } else {
            return false;
        }
    }

    function _revokeRole(bytes32 role, address account) internal returns (bool) {
        _checkRole(AccessControlLib._getRoleAdmin(role), msg.sender);
        return __unsafe_revokeRole(role, account);
    }

    /**
     * @dev Attempts to revoke `role` to `account` and returns a boolean indicating if `role` was revoked.
     *
     * Internal function without access restriction.
     *
     * May emit a {RoleRevoked} event.
     */
    function __unsafe_revokeRole(bytes32 role, address account) internal returns (bool) {
        if (_hasRole(role, account)) {
            getData().roles[role].hasRole[account] = false;
            emit RoleRevoked(role, account, msg.sender);
            return true;
        } else {
            return false;
        }
    }
}

File 15 of 18 : AccessControlRecursiveLib.sol
// SPDX-License-Identifier: MIT

pragma solidity ^0.8.20;

import {Strings} from "@openzeppelin/contracts/utils/Strings.sol";
import {AccessControlLib} from "./AccessControlLib.sol";

/**
 * @dev Library module that allows nested role checks. If an address has a role (PARENT) that is the admin of another role (CHILD),
 * it is assumed to also have that role (CHILD) since it can at any time grant itself such role.
 */
library AccessControlRecursiveLib {
    /** Recursive Role Checks */
    /**
     * @dev Returns `true` if `account` has been granted `role`  or `role`'s admin.
     */
    function _hasRoleRecursive(bytes32 role, address account) internal view returns (bool) {
        //This terminates early and avoids gas overflow with infinite recursion
        if (role == AccessControlLib.NULL_ROLE) return false;
        if (role == AccessControlLib.DEFAULT_ADMIN_ROLE) return AccessControlLib._hasRole(role, account);

        return
            AccessControlLib._hasRole(role, account) ||
            _hasRoleRecursive(AccessControlLib._getRoleAdmin(role), account);
    }

    /**
     * @dev Revert with a standard message if `_msgSender()` is missing `role`  or `role`'s admin.
     * Overriding this function changes the behavior of the {onlyRole} modifier.
     *
     * Format of the revert message is described in {_checkRole}.
     *
     * _Available since v4.6._
     */
    function _checkRoleRecursive(bytes32 role) internal view {
        _checkRoleRecursive(role, msg.sender);
    }

    /**
     * @dev Revert with a standard message if `account` is missing `role` or `role`'s admin.
     *
     * The format of the revert reason is given by the following regular expression:
     *
     *  /^AccessControl: account (0x[0-9a-f]{40}) is missing role (0x[0-9a-f]{64})$/
     */
    function _checkRoleRecursive(bytes32 role, address account) internal view {
        if (!_hasRoleRecursive(role, account)) {
            revert(
                string(
                    abi.encodePacked(
                        "AccessControlRecursive: account ",
                        Strings.toHexString(account),
                        " is missing role (or recursive adminRole of)",
                        Strings.toHexString(uint256(role), 32)
                    )
                )
            );
        }
    }

    function _setRoleAdminRecursive(bytes32 role, bytes32 adminRole) internal {
        _checkRoleRecursive(AccessControlLib._getRoleAdmin(role), msg.sender);
        AccessControlLib.__unsafe_setRoleAdmin(role, adminRole);
    }

    function _grantRoleRecursive(bytes32 role, address account) internal returns (bool) {
        _checkRoleRecursive(AccessControlLib._getRoleAdmin(role), msg.sender);
        return AccessControlLib.__unsafe_grantRole(role, account);
    }

    function _revokeRoleRecursive(bytes32 role, address account) internal returns (bool) {
        _checkRoleRecursive(AccessControlLib._getRoleAdmin(role), msg.sender);
        return AccessControlLib.__unsafe_revokeRole(role, account);
    }
}

File 16 of 18 : IAccessControl.sol
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (access/IAccessControl.sol)

pragma solidity ^0.8.20;

/**
 * @dev External interface of AccessControl declared to support ERC-165 detection.
 */
interface IAccessControl {
    /**
     * @dev The `account` is missing a role.
     */
    error AccessControlUnauthorizedAccount(address account, bytes32 neededRole);

    /**
     * @dev The caller of a function is not the expected one.
     *
     * NOTE: Don't confuse with {AccessControlUnauthorizedAccount}.
     */
    error AccessControlBadConfirmation();

    /**
     * @dev Emitted when `newAdminRole` is set as ``role``'s admin role, replacing `previousAdminRole`
     *
     * `DEFAULT_ADMIN_ROLE` is the starting admin for all roles, despite
     * {RoleAdminChanged} not being emitted signaling this.
     */
    event RoleAdminChanged(bytes32 indexed role, bytes32 indexed previousAdminRole, bytes32 indexed newAdminRole);

    /**
     * @dev Emitted when `account` is granted `role`.
     *
     * `sender` is the account that originated the contract call. This account bears the admin role (for the granted role).
     * Expected in cases where the role was granted using the internal {AccessControl-_grantRole}.
     */
    event RoleGranted(bytes32 indexed role, address indexed account, address indexed sender);

    /**
     * @dev Emitted when `account` is revoked `role`.
     *
     * `sender` is the account that originated the contract call:
     *   - if using `revokeRole`, it is the admin role bearer
     *   - if using `renounceRole`, it is the role bearer (i.e. `account`)
     */
    event RoleRevoked(bytes32 indexed role, address indexed account, address indexed sender);

    /**
     * @dev Returns `true` if `account` has been granted `role`.
     */
    function hasRole(bytes32 role, address account) external view returns (bool);

    /**
     * @dev Returns the admin role that controls `role`. See {grantRole} and
     * {revokeRole}.
     *
     * To change a role's admin, use {AccessControl-_setRoleAdmin}.
     */
    function getRoleAdmin(bytes32 role) external view returns (bytes32);

    /**
     * @dev Sets `adminRole` as ``role``'s admin role.
     *
     * Emits a {RoleAdminChanged} event.

     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     */
    function setRoleAdmin(bytes32 role, bytes32 adminRole) external;

    /**
     * @dev Grants `role` to `account`.
     *
     * If `account` had not been already granted `role`, emits a {RoleGranted}
     * event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     */
    function grantRole(bytes32 role, address account) external returns (bool);

    /**
     * @dev Revokes `role` from `account`.
     *
     * If `account` had been granted `role`, emits a {RoleRevoked} event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     */
    function revokeRole(bytes32 role, address account) external returns (bool);

    /**
     * @dev Revokes `role` from the calling account.
     *
     * Roles are often managed via {grantRole} and {revokeRole}: this function's
     * purpose is to provide a mechanism for accounts to lose their privileges
     * if they are compromised (such as when a trusted device is misplaced).
     *
     * If the calling account had been granted `role`, emits a {RoleRevoked}
     * event.
     *
     * Requirements:
     *
     * - the caller must be `callerConfirmation`.
     */
    function renounceRole(bytes32 role, address callerConfirmation) external;
}

File 17 of 18 : EnumerableMapAddressToSetBytes4.sol
// SPDX-License-Identifier: MIT
// Originally from
// OpenZeppelin Contracts (last updated v5.0.0) (utils/structs/EnumerableMap.sol)
pragma solidity ^0.8.20;

import {EnumerableSet} from "@openzeppelin/contracts/utils/structs/EnumerableSet.sol";
import {EnumerableSetBytes4} from "./EnumerableSetBytes4.sol";

/**
 * @dev Library for managing an enumerable variant of Solidity's
 * https://solidity.readthedocs.io/en/latest/types.html#mapping-types[`mapping`]
 * type.
 *
 * Maps with sets as values have the following properties:
 *
 * - Entries are added, removed, and checked for existence in constant time
 * (O(1)).
 * - Entries are enumerated in O(n). No guarantees are made on the ordering.
 * - When all items of set are removed, key is removed.
 *
 * ```solidity
 * contract Example {
 *     // Add the library methods
 *     using EnumerableMapAddressToSetBytes4 for EnumerableMapAddressToSetBytes4.AddressToSetBytes4Map;
 *
 *     // Declare a set state variable
 *     EnumerableMapAddressToSetBytes4.AddressToSetBytes4Map private myMap;
 * }
 * ```
 *
 * The following map types are supported:
 *
 * - `address -> Set<bytes4>` (`AddressToSetBytes4Map`)
 *
 * [WARNING]
 * ====
 * Trying to delete such a structure from storage will likely result in data corruption, rendering the structure
 * unusable.
 * See https://github.com/ethereum/solidity/pull/11843[ethereum/solidity#11843] for more info.
 *
 * In order to clean an EnumerableMap, you can either remove all elements one by one or create a fresh instance using an
 * array of EnumerableMap.
 * ====
 */
library EnumerableMapAddressToSetBytes4 {
    using EnumerableSet for EnumerableSet.AddressSet;
    using EnumerableSetBytes4 for EnumerableSetBytes4.Bytes4Set;

    // To implement this library for multiple types with as little code repetition as possible, we write it in
    // terms of a generic Map type with bytes32 keys and values. The Map implementation uses private functions,
    // and user-facing implementations such as `UintToAddressMap` are just wrappers around the underlying Map.
    // This means that we can only create new EnumerableMaps for types that fit in bytes32.

    /**
     * @dev Query for a nonexistent map key.
     */
    error EnumerableMapNonexistentKey(address key);

    struct AddressToSetBytes4Map {
        // Storage of keys
        EnumerableSet.AddressSet _keys;
        mapping(address key => EnumerableSetBytes4.Bytes4Set) _values;
    }

    /**
     * @dev Add a value to a set at `key`. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function add(AddressToSetBytes4Map storage map, address key, bytes4 value) internal returns (bool) {
        //Add value to set
        bool added = map._values[key].add(value);

        if (added) {
            //Value was added, add key if non-existent
            map._keys.add(key);
        }

        return added;
    }

    /**
     * @dev Removes a value from a set at `key`. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was present.
     */
    function remove(AddressToSetBytes4Map storage map, address key, bytes4 value) internal returns (bool) {
        //Remove value from set
        bool removed = map._values[key].remove(value);
        if (removed) {
            //Value was removed, remove key if size zero
            if (map._values[key].length() == 0) {
                map._keys.remove(key);
            }
        }

        return removed;
    }

    /**
     * @dev Returns true if the key is in the map. O(1).
     */
    function contains(AddressToSetBytes4Map storage map, address key) internal view returns (bool) {
        return map._keys.contains(key);
    }

    /**
     * @dev Returns the number of key-value pairs in the map. O(1).
     */
    function length(AddressToSetBytes4Map storage map) internal view returns (uint256) {
        return map._keys.length();
    }

    /**
     * @dev Returns the key-value pair stored at position `index` in the map. O(1).
     *
     * Note that there are no guarantees on the ordering of entries inside the
     * array, and it may change when more entries are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(
        AddressToSetBytes4Map storage map,
        uint256 index
    ) internal view returns (address, EnumerableSetBytes4.Bytes4Set storage) {
        address key = map._keys.at(index);
        return (key, map._values[key]);
    }

    /**
     * @dev Tries to returns the value associated with `key`. O(1).
     * Does not revert if `key` is not in the map.
     */
    function tryGet(
        AddressToSetBytes4Map storage map,
        address key
    ) internal view returns (bool, EnumerableSetBytes4.Bytes4Set storage) {
        return (contains(map, key), map._values[key]);
    }

    /**
     * @dev Returns the value associated with `key`. O(1).
     *
     * Requirements:
     *
     * - `key` must be in the map.
     */
    function get(
        AddressToSetBytes4Map storage map,
        address key
    ) internal view returns (EnumerableSetBytes4.Bytes4Set storage) {
        if (!contains(map, key)) {
            revert EnumerableMapNonexistentKey(key);
        }
        return map._values[key];
    }

    /**
     * @dev Return the an array containing all the keys
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the map grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function keys(AddressToSetBytes4Map storage map) internal view returns (address[] memory) {
        return map._keys.values();
    }
}

File 18 of 18 : EnumerableSetBytes4.sol
// SPDX-License-Identifier: MIT
// Originally from
// OpenZeppelin Contracts (last updated v5.0.0) (utils/structs/EnumerableSet.sol)

/**
 * We look to adapt the original OpenZeppelin EnumerableBytes4Set for the `bytes4` type
 */

pragma solidity ^0.8.20;

/**
 * @dev Library for managing
 * https://en.wikipedia.org/wiki/Set_(abstract_data_type)[sets] of primitive
 * types.
 *
 * Sets have the following properties:
 *
 * - Elements are added, removed, and checked for existence in constant time
 * (O(1)).
 * - Elements are enumerated in O(n). No guarantees are made on the ordering.
 *
 * ```solidity
 * contract Example {
 *     // Add the library methods
 *     using EnumerableBytes4Set for EnumerableSet.AddressSet;
 *
 *     // Declare a set state variable
 *     EnumerableSet.AddressBytes4Set internal mySet;
 * }
 * ```
 *
 * As of v3.3.0, sets of type `bytes4` (`bytes4Set`), `address` (`AddressSet`)
 * and `uint256` (`UintSet`) are supported.
 *
 * [WARNING]
 * ====
 * Trying to delete such a structure from storage will likely result in data corruption, rendering the structure
 * unusable.
 * See https://github.com/ethereum/solidity/pull/11843[ethereum/solidity#11843] for more info.
 *
 * In order to clean an EnumerableSet, you can either remove all elements one by one or create a fresh instance using an
 * array of EnumerableSet.
 * ====
 */
library EnumerableSetBytes4 {
    // We can only create new EnumerableSets for types that fit
    // in bytes4.

    struct Bytes4Set {
        // Storage of set values
        bytes4[] _values;
        // Position is the index of the value in the `values` array plus 1.
        // Position 0 is used to mean a value is not in the set.
        mapping(bytes4 value => uint256) _positions;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function add(Bytes4Set storage set, bytes4 value) internal returns (bool) {
        if (!contains(set, value)) {
            set._values.push(value);
            // The value is stored at length-1, but we add 1 to all indexes
            // and use 0 as a sentinel value
            set._positions[value] = set._values.length;
            return true;
        } else {
            return false;
        }
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function remove(Bytes4Set storage set, bytes4 value) internal returns (bool) {
        // We cache the value's position to prevent multiple reads from the same storage slot
        uint256 position = set._positions[value];

        if (position != 0) {
            // Equivalent to contains(set, value)
            // To delete an element from the _values array in O(1), we swap the element to delete with the last one in
            // the array, and then remove the last element (sometimes called as 'swap and pop').
            // This modifies the order of the array, as noted in {at}.

            uint256 valueIndex = position - 1;
            uint256 lastIndex = set._values.length - 1;

            if (valueIndex != lastIndex) {
                bytes4 lastValue = set._values[lastIndex];

                // Move the lastValue to the index where the value to delete is
                set._values[valueIndex] = lastValue;
                // Update the tracked position of the lastValue (that was just moved)
                set._positions[lastValue] = position;
            }

            // Delete the slot where the moved value was stored
            set._values.pop();

            // Delete the tracked position for the deleted slot
            delete set._positions[value];

            return true;
        } else {
            return false;
        }
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function contains(Bytes4Set storage set, bytes4 value) internal view returns (bool) {
        return set._positions[value] != 0;
    }

    /**
     * @dev Returns the number of values on the set. O(1).
     */
    function length(Bytes4Set storage set) internal view returns (uint256) {
        return set._values.length;
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(Bytes4Set storage set, uint256 index) internal view returns (bytes4) {
        return set._values[index];
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(Bytes4Set storage set) internal view returns (bytes4[] memory) {
        return set._values;
    }
}

Settings
{
  "metadata": {
    "bytecodeHash": "ipfs",
    "useLiteralContent": true
  },
  "optimizer": {
    "enabled": true,
    "runs": 1000000
  },
  "evmVersion": "paris",
  "viaIR": true,
  "outputSelection": {
    "*": {
      "*": [
        "evm.bytecode",
        "evm.deployedBytecode",
        "devdoc",
        "userdoc",
        "metadata",
        "abi"
      ]
    }
  }
}

Contract ABI

[{"inputs":[],"name":"initialize","outputs":[],"stateMutability":"nonpayable","type":"function"}]

60808060405234610016576101e5908161001c8239f35b600080fdfe6080600436101561000f57600080fd5b6000803560e01c638129fc1c1461002557600080fd5b346101ac57807ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffc3601126101ac57602082017f8f7e2d929645ca415c0682921b343d96410da360ea90cf9706c3d0606a2b2331808252602084526040840167ffffffffffffffff948082108683111761017f57608090826040527fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff00809582519020167f1f931c1c00000000000000000000000000000000000000000000000000000000875260205260408620600186825416179055606081019384526020835201948186109086111761015257829394604052519020167f48e2b0930000000000000000000000000000000000000000000000000000000083526020526001604083209182541617905580f35b6024847f4e487b710000000000000000000000000000000000000000000000000000000081526041600452fd5b6024857f4e487b710000000000000000000000000000000000000000000000000000000081526041600452fd5b80fdfea26469706673582212203548fb428bbe4fbf42e086156ef4bc6ccfe69e90e69269ed4518bb70bb8d4de964736f6c63430008170033

Deployed Bytecode

0x6080600436101561000f57600080fd5b6000803560e01c638129fc1c1461002557600080fd5b346101ac57807ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffc3601126101ac57602082017f8f7e2d929645ca415c0682921b343d96410da360ea90cf9706c3d0606a2b2331808252602084526040840167ffffffffffffffff948082108683111761017f57608090826040527fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff00809582519020167f1f931c1c00000000000000000000000000000000000000000000000000000000875260205260408620600186825416179055606081019384526020835201948186109086111761015257829394604052519020167f48e2b0930000000000000000000000000000000000000000000000000000000083526020526001604083209182541617905580f35b6024847f4e487b710000000000000000000000000000000000000000000000000000000081526041600452fd5b6024857f4e487b710000000000000000000000000000000000000000000000000000000081526041600452fd5b80fdfea26469706673582212203548fb428bbe4fbf42e086156ef4bc6ccfe69e90e69269ed4518bb70bb8d4de964736f6c63430008170033

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